1.1 Mapping The User
1.2 Mapping The Collection
1.3 Exploring Interfaces
1.4 Designing & Prototyping
The Interface
1.5 Stations: Interaction +
Publication
1.6 Weekly Questions
1.4.3 Presentation:
Final Interface
1.4.4 Reflection On User
Testing
1.4.2 Design Proposal
1.1.2 Presentation Mapping
User Group & Collection
1.4.2 Documentation
User Testing
1.1.1 Exploring The Other
1.2.1 Exploring The Context
1.3.1 Exploring Interfaces
1.4.1 Design Process
1.5.1 Publication Station
UX/UI & Prototyping
1.5.2 Interaction Station
Interfaces & Machine Learning
Home
Class notes on user experience
Design of the flow chart in groups (Together with Taja and Stefan)
Further designed flow chart
Visualizing the prototype
Defining types of tests that could be carried out
Testing the low-fi prototype with classmates!
First lo-fi prototype takeaways:
1) Color, color, color!
2) How to position pillows, puzzle, shapes in the space?
3) Shorten the pitch, make it more clear
4) Materials: how not to poison the kids - use kids-friendly materials, paint.
5) How to make that shapes are not dangerous to kids (sharp corners)
Further Prototype and design development can be found in DESIGN PROCESS page